Once Again Asking the Father of Space Invaders About its Creation
“We couldn’t sell any because we had no stock…My mom said ‘Can’t they just give you one, since you’re the one who made it?!’” – Tomohiro Nishikado, creator of Space Invaders
“We couldn’t sell any because we had no stock…My mom said ‘Can’t they just give you one, since you’re the one who made it?!’” – Tomohiro Nishikado, creator of Space Invaders
“It was a rather drastic modification…I remember the guy being in charge of that telling me he was going to kill me!” – Yukiharu Sanbe
“I thought at the beginning that this was going to be an easy task. But I had to resort to nitpicking tiny little things since the port was so complete, which made it tough!” – Katsuhisa Ishikawa
“Even if you were thinking of buying a Space Invaders board back then because it was so popular, you basically couldn’t because production just couldn’t keep up with demand.” – Yuuichi Toyama, Taito
“The use of the kunai button is the most important aspect of this game.” – Dedeo, Famitsu Editor