Sound Creators That Pushed Hardware Limits: Yuzo Koshiro and Yasunori Mitsuda
“That agony lasted until the PlayStation era, at least to that same extent.” – Yuzo Koshiro
“That agony lasted until the PlayStation era, at least to that same extent.” – Yuzo Koshiro
“From the Famicom era before FFVI, Konami’s games always had the coolest sound. That’s why Mr. Sakaguchi told me to ‘Beat Konami'” – Minoru Akao
For Reloaded I looked at the old Assembly source code that I wrote for the original and thought ‘How am I going to write this in a modern programming language?'” – Toshiyasu Miyabe, Natsume Atari
I can’t recommend that anyone buy this, or even bother playing it, unless they are a Bastard!! super fan or a fighting game historian.