30 Year Old Secret Development Stories of Why the Mega Drive Struggled Now Revealed
“To put it simply, we wanted to make a game system that would defeat Nintendo. ” – Hideki Sato, former Sega President
“To put it simply, we wanted to make a game system that would defeat Nintendo. ” – Hideki Sato, former Sega President
You get little hints at it with the between-level scenes found only in the arcade version, but the ending is all of the werebeasts and monsters taking off their costumes and revealing the human actors beneath.
“And touring Japan…sold out, platinum records…oh my god it was great being back on top again, you know?” – Eric Martin
While the story is certainly not devoid of anime tropes…it’s easily the best written and thought out story that the modern series has seen so far.
Mikami also noted that Vanquish was heavily inspired in both look and feel by the 1970s anime Shinzou Ningen Casshan by Tatsunoko Productions.