25 Years Since The Release Of Final Fantasy VI – Looking Back At The Passion
“From the Famicom era before FFVI, Konami’s games always had the coolest sound. That’s why Mr. Sakaguchi told me to ‘Beat Konami'” – Minoru Akao
“From the Famicom era before FFVI, Konami’s games always had the coolest sound. That’s why Mr. Sakaguchi told me to ‘Beat Konami'” – Minoru Akao
Though this game is on the subsequent console generation, it’s fairly clear that From Software’s art asset design was still coming from a Playstation 2 mindset.
Akira Toriyama himself actually played this game with his wife over the course of two days. He commented in an issue of Weekly Shounen Jump that “It was pretty rough dying immediately from a game over, but it was faithful to my source material and I was very excited about the differences. They weren’t all that far removed from it, and I really liked Konpei”.
…the Famicom port is not considered to be of very high quality when compared to all of the other Ys ports.