Rieko Kodama GDC Pioneer Award Interview
” I always struggle with whether or not it’s a good thing to create a remake that collides with the memories of things people felt when playing the original.” – Rieko Kodama
” I always struggle with whether or not it’s a good thing to create a remake that collides with the memories of things people felt when playing the original.” – Rieko Kodama
“One that I remember very well is “Advanced Daisenryaku: Doitsu Sakusen”. The planner was a military fanatic, so I was trying to work on all of these aircrafts that I’d never seen before in my life.” – Rieko Kodama