Rieko Kodama GDC Pioneer Award Interview
” I always struggle with whether or not it’s a good thing to create a remake that collides with the memories of things people felt when playing the original.” – Rieko Kodama
” I always struggle with whether or not it’s a good thing to create a remake that collides with the memories of things people felt when playing the original.” – Rieko Kodama
“One that I remember very well is “Advanced Daisenryaku: Doitsu Sakusen”. The planner was a military fanatic, so I was trying to work on all of these aircrafts that I’d never seen before in my life.” – Rieko Kodama
Phantasy Star Nova is essentially Sega letting tri-Ace run with Phantasy Star Online 2, with the guidelines that it must be story and single-player focused.
I think that the lesson I’ve learned this year is that I should perhaps spend a little bit more time actually completing the games that I buy when I do buy them