SNK 40th Anniversary: Talking to the SNK Creators That Made History
“Part of the charm of Metal Slug is how the machines slip-slide around, but they don’t move around brilliantly like if they were polygons.” – Kazuhiro Tanaka, Designer at SNK
“Part of the charm of Metal Slug is how the machines slip-slide around, but they don’t move around brilliantly like if they were polygons.” – Kazuhiro Tanaka, Designer at SNK
“Home console games were interesting, but I was charmed by being able to get a rich experience from arcade games, much like that of going to eat a fancy restaurant.”- Kenichiro Takaki, President of Honey Parade Games
“My favorite super move ever is Terry’s Buster Wolf from Garou: Mark of the Wolves…I was shocked by how cool it was when I first saw it.” – Mitsuhiro Ichiki, Voice Actor
“I think that the voice of Jason’s mother in his head being an exchange between a mother and a little boy really brings out the terror.” – Rica Matsumoto
“Shinnosuke, please don’t impersonate Kyo Kusanagi every single time we talk about KOF.” – Hayato Itou, Famitsu Editor