Our Nostalgic Games: The Ninja Warriors
“The use of the kunai button is the most important aspect of this game.” – Dedeo, Famitsu Editor
“The use of the kunai button is the most important aspect of this game.” – Dedeo, Famitsu Editor
“I thought that I might get some complaints from the staff for so quickly agreeing to it without thinking about staffing and schedules, but everyone around agreed with my decision because…well, it’s Darius!” – Naoki Horii, M2
“The stock of Dreamcasts still left was only around 50,000 units in Japan. But it was around 400,000 in Europe and over 1,000,000 in America. The battle was over a disagreement between myself and colleagues over what to do with that stock.” – Masano Maeda
“Iwao, like my own father, has a firm and unwavering heart. He’s also a man that doesn’t run, lose, yield, give up, is never shaken by anything, and is honest.” – Hiroshi Fujioka
“The charm of most beat ’em ups is being able to play them for a long time on a single coin, if you’re skilled enough. The player characters themselves don’t get stronger, but it feels like you do as the player.” – Rensuke Oshikiri