Makai Mura
Despite the unreasonable difficulty, I’ve always felt a lot of affection of this game from the first time I saw it in an arcade.
Despite the unreasonable difficulty, I’ve always felt a lot of affection of this game from the first time I saw it in an arcade.
Thankfully, Double Dragon does have an attack that’s practically guaranteed to get you through without too much trouble, as long as you get the timing down: The elbow smash.
It’s unclear how much inspiration was actually taken from other media, but in a 2013 interview director Yoshihisa Kishimoto said that the game reflected his own high school experience.
The Famicom port probably didn’t deliver the experience that big fans of the arcade version wanted, but it succeeded on its own merits.
This is by no means a perfect port of the original arcade version of Kunio kun, but it feels like that was never really the intent behind it.