Monster Hunter
The designers unfortunately thought that it was a good idea to have weapon actions controlled with the right analog stick.
The designers unfortunately thought that it was a good idea to have weapon actions controlled with the right analog stick.
The ability to save progress obviously makes playing through this difficult game much more manageable. Even though playing it on the Disk System results in some load time, it’s arguably the definitive way to play a physical version of Castlevania.
The sprites do all of the characters justice, and the bosses include Shin, Toki, Souther and of course Raoh
Now for the game ruiner: Your life continuously ticks down, even when just walking around.