Interview with Tsuyoshi Kan (GCCX Producer)

Tsuyoshi Kan Interview - Featured Image (Birthday Cake)

“The biggest pain point for the challenges has been using technology to make it so that only a camera and the director are in the room with Arino. Even the AD is remote. And doing those segments in a completely empty room is challenging because Arino is a comedian, after all.” – Tsuyoshi Kan, GCCX Producer

Continue Vol. 74 – Special Long Interview with Shinya Arino

Continue 74 - Arino Pointing

With the show’s ban on the “strongest console in history”, the PlayStation 2, finally being lifted, and a new generation of ADs finally appearing on the show, Game Center CX has entered a brand-new era. We’re once again speaking to Arino Kacho, Japan’s national treasure, just ahead of their 20th year on the air. Interview … Read More

Early Game and Comic Discographies: MCU

MCU x Sega Sound Collection Cover Image

“When you go to buy used retro games, a lot of them are just sold cart only (without a box and manual), right? I wondered what that would mean for kids that bought them today, so I thought of these raps as me explaining these old games instead of the instruction manuals.” – MCU

The History of KOF Part 2

KOF XV Heidern

“It’s not because I fee Japanese players must dominate due to it being a Japanese made game, it’s because I find it fun as an individual player to complete against players from different countries.” – Score, Pro-Gamer